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school project stuff----z

A model of our main character. I enjoyed making this guy, especially his facial loops got me going for quiet some time, and somehow they all came out really well! (to my standards at least.)

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simple stuff

Found an engine ( blendELF ) And i realized that creating games which are simple, easy to make, fun to play, unique and once again simple. Are much more fun then big projects. If all goes well, it all goes well! More updates on my journeys might follow, depending on how notable they are.

Next endeavour

In the test map, this will be an entrance to a labyrinth of underground passages. Now i need to texture and export it. What do you think? Anything i should add to make it amazing? ^__^

A quick post on the new awesomness we managed to get inside the game.

A brand new fancy character is in! proof: That is his idle animation. His right hand ( this this is the bloodthirsty one ), will in the future holdthe weapons, I have the bones set-up unfortunately can't seem to find them in neoAxis resource editor's bone list. I'm in the midst of making the jump, fire, airIdle and reload animations ^__^. Enjoy this great new addition. Once again, he's the sneaky sniper, he wields a katana and the infamous rhinoceros.