I have been working on a quick deathmatch prototype using the neoAxis non-commercials game engine. The prototype i am working on is based on a very simple yet fun concept... dust, sand, 3 blood-thirsty-characters with 2 semi-scifi weapons each (one ranged and one melee), vehicle (not too sure about this), art style which is fun to look at and happiness (you'd be surprised by how well that links into shooting, re-spawning and shooting again. haha) now, I already have one character, one weapon and one map in there, the one done character.. i have fully animated and it works great...smooth... just need to work out a few details here and there. ( one thing i should make clear, he is levitating with a mini-gun rested on his back, you're seeing right) Next I'll make a sniper rifle followed by another character. Lets hope I can remember to post the progress on here so that no-one can read about my game-making adventures. I shall keep ya'll updated with some in-game screensh...
let it begin, don't let it end.
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