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school project stuff----z

A model of our main character. I enjoyed making this guy, especially his facial loops got me going for quiet some time, and somehow they all came out really well! (to my standards at least.)
Recent posts

Doodle - Remuio

A little doodle I did recently. Modeled in blender and test sculpt in sculptris.

simple stuff

Found an engine ( blendELF ) And i realized that creating games which are simple, easy to make, fun to play, unique and once again simple. Are much more fun then big projects. If all goes well, it all goes well! More updates on my journeys might follow, depending on how notable they are.

Enforcer

This is the game's 3rd character. Enforcer is what we call him for now. He has 2 retractable blades. On top of that, he is ready to be textured ^__^.

Splendid gameplay addition

Had a friend quickly help me out with this task. I thought it would be fun, being able to switch characters, runtime. My idea was that by pressing a key, your character would change from the Juggernaut to the Jackal, and vice versa. Right now the key mappings are: B -> Juggernaut N -> Jackal M -> Enforcer ( new character I have been working on ). As it is right now, it works! well almost. You can change your character type only once, upon doing it again the system crashes. Either way, even just this is enough fun and it adds a lot to the gameplay. I will be screen capturing one quick LAN gameplay soon, when I do you guys and ladies will be the first to see it.

tunnel update

I have began working on the textures. So far it's been fun, and I have to admit, life's has been fun, whether it will be fun from now on also depends on me, question is, how much of it is in my hands? Life truly is a thing we better not think about in details, FUN in every aspect.

Next endeavour

In the test map, this will be an entrance to a labyrinth of underground passages. Now i need to texture and export it. What do you think? Anything i should add to make it amazing? ^__^